Project Note Hitter is our working name for the second iteration of Clone Hero, a free rhythm game similar to Rock Band and Guitar Hero for five and six note controllers as well as standard gamepads and keyboards. Like its predecessor, Note Hitter will support standard instruments including the guitar, drums, and keyboard. It will also allow users to play all legacy feedback and MIDI charts available in the previous game.
With Note Hitter we wanted to start from the ground up. By restarting on our codebase, we're making it easier to add features cleanly and efficiently later in Note Hitter's lifecycle. By taking advantage of the new input system in Unity's game engine, we'll be able to significantly improve hit detection regardless of the framerate the game is running at. Furthermore, by maintaining consistent abstraction and organization, we'll make room for possibilities in realm of custom plugins and modded charts.
To keep the community in the loop, we run a development blog where we try to post weekly updates on the status of various parts of the game. To check it out, head over here.
Frequently Asked Questions
Is Project Note Hitter the new name?Project Note Hitter is a code name for the project until we are ready to announce the final name.
When will Project Note Hitter come out?We do not have a release date as development takes time, but we plan to release more information as it can become available.
Why is development taking so long?There are several reasons development has taken so long. In short, to meet the goals we have in mind we have a lot of rewriting and reworking to do.
Why should anyone in the community trust that we can finish this game competently in a timely manner at this point in time?The team is made up of members who individually have worked on rhythm game projects including Clone Hero, OpenRhythm/FoFiX, and GH3+. While this doesn’t necessarily guarantee success, we will be giving it our best shot to achieve our vision for this game.
Will the game release through Steam/other distribution platforms?We plan to have our own launcher and service for this, but plans may change.
Read more here.